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Thursday, August 6, 2020 | History

2 edition of Reputation and equilibrium characterization in repeated games with conflicting interests found in the catalog.

Reputation and equilibrium characterization in repeated games with conflicting interests

by Klaus M. Schmidt

  • 16 Want to read
  • 36 Currently reading

Published by Massachusetts Institute of Technology in Cambridge, Mass .
Written in English


Edition Notes

Statementby Klaus M. Schmidt
SeriesWorking paper / Department of Economics -- no. 92-7, Working paper (Massachusetts Institute of Technology. Dept. of Economics) -- no. 92-7.
The Physical Object
Pagination33 p. :
Number of Pages33
ID Numbers
Open LibraryOL24637297M
OCLC/WorldCa26459959

Finitely Repeated Games and the Chainstore Paradox Chapter 4 showed how to refine the concept of Nash equilibrium to find sensible equilibria in games with moves in sequence over time, so-called dynamic games. An important class of dynamic games is repeated games, in which players repeatedly make the same decision in the same environment. Bargaining, Reputation, and Equilibrium Selection in Repeated Games with Contracts. This can alternatively be viewed as an infinitely repeated game wherein players can offer one another enforceable contracts that govern play for the rest of the game. Theory is silent with regard to how the surplus is likely to be split, because a folk.

More generally, one of the central results of the theory of repeated games, the folk theorem, states that, if players are patient enough, then any feasible, individually rational set of payoffs can be sustained as the Nash equilibrium of a repeated game. The folk theorem can be interpreted as a model of trust:File Size: KB. Basic Game Theoretic Concept Repeated Game Equilibrium concepts Minimax equilibrium for constant-sum games minimize the payoff of the opponent: If deviation from equilibrium, the opponent gets an advantage. Minimax value of a game for player 1 min y max x R1(x;y) Properties There exists at least one minimax equilibrium in constant sum Size: 1MB.

the equilibrium in mixed strategy satisfies the condition that the other player should be indifferent between her two strategies. Which affirmation is true Mixed strategies can be used in both zero-sum games and non-zero sum games. Nau: Game Theory 3 Finitely Repeated Games In repeated games, some game G is played multiple times by the same set of agents G is called the stage game • Usually (but not always), G is a normal-form game Each occurrence of G is called an iteration or a round Usually each agent knows what all the agents did in the previous iterations,File Size: 1MB.


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Reputation and equilibrium characterization in repeated games with conflicting interests by Klaus M. Schmidt Download PDF EPUB FB2

Reputation and Equilibrium Characterization in Repeated Games of Conflicting Interests. "Reputation and Equilibrium Characterization in Repeated Games of Conflicting Interests," Levine's Working Paper ArchiveDavid K "Reputation And Equilibrium Selection In Games With A Patient Player," World Scientific Book.

"Reputation and Equilibrium Characterization in Repeated Games with Conflicting Interests," Working papersMassachusetts Institute of Technology (MIT), Department of Economics.

Schmidt, Klaus M., Econometrica, Vol. 61, No. 2 (March, ), REPUTATION AND EQUILIBRIUM CHARACTERIZATION IN REPEATED GAMES WITH CONFLICTING INTERESTS BY KLAUS M. SCHMIDT1 A two-person game is of conflicting interests if the strategy to which player one would most like to commit herself holds player two down to his minimax payoff.

Reputation, incomplete information, and differences in patience in repeated games with multiple equilibria E. LevineReputation and equilibrium selection in games with a patient player.

Econometrica, 57 (), pp. K.M. SchmidtReputation and equilibrium characterization in repeated games with conflicting interests. Econometrica Cited by: 1.

Reputation, incomplete information, and differences in patience in repeated games with multiple equilibria characterization in repeated games with conflicting interests.

Reputation and Author: Kjell Hausken. Fudenberg, D.K. Levine, Maintaining a reputation when strategies are imperfectly observed, Rev. Econ. Stud. 59 () – [9] K.M.

Schmidt, Reputation and equilibrium characterization in repeated games with conflicting interests, Cited by: Repeated Games and Reputations begins with a careful development of the fundamental concepts in these theories, including the notions of a repeated game, strategy, and equilibrium.

Mailath and Samuelson then present the classic folk theorem and reputation results for games of perfect and imperfect public monitoring, with the benefit of the Cited by: Reputation and equilibrium characterization in repeated games of conflicting interests.

Econometr – CrossRef Google Scholar. Sorin, S. Merging, reputation, and repeated games with incomplete information. Games and Economic Behav – Levine ().

I focus on finitely-repeated games, but the same argument applies to infinitely repeated games if the long-run player has a sufficiently high discount factor.

Let Gbeatwo-player simultaneous movegame. Supposethat players 1,2 have action sets A 1,A 2, and sssume that BR 2(a 1) is unique for alla 1 ∈A 1. Finitely Repeated Games • Writing down the strategy space for repeated games is difficult, even if the game is repeated just 2 rounds.

For example, consider the finitely repeated game strategies for the following 2x2 game played just twice. • For a row player: – U 1 or D 1 Two possible moves in round 1 (subscript 1).File Size: KB.

Reputation in two -person repeated games: 2 conflicting interests if the action that one player, say player 1, would most like to commit to in the stage game3, simultaneously holds the opponent, player 2, down to his minmax payoff.

In such a game the lower bound associated with the minmaxing automaton will equal the best commitment payoff. Personalized and continuing relationships play a central role in any society. Economists have built upon the theories of repeated games and reputations to make important advances in understanding such relationships.

Repeated Games and Reputations begins with a careful development of the fundamental concepts in these theories, including the notions of a. Schmidt, K. []: "Reputation and Equilibrium Characterization in Repeated Games of Conflicting Interests," mimeo Experimental Game Theory NOTES: Experimental Economics, Altruism and Spite.

Econometnca, Vol. 65, No. 5 (September, ), REPUTATION AND EXPERIMENTATION IN REPEATED GAMES WITH TWO LONG-RUN PLAYERS.

This paper considers reputation effects in a repeated game between two long-run players, one of whom is relatively patient and may be committed to a fixed strategy which punishes the opponent for.

Example 1: Common Interests Example 2: Conflicting Interests Example 3': Strictly Dominant Action Games Example 4: Strictly Conflicting Interests Bounded Recall Reputations and Bargaining Temporary Reputations 17 Finitely Repeated Games The Chain Store Game Chapter 3: Reputation and Equilibrium Characterization in Repeated Games of Conflicting Interests 61 Introduction 61 7.

Description of the Game 63 A Game with no Con°icting Interests 69 Main Results 72 repeated games in which \reputation" plays an important role. In these chapters. Bargaining, Reputation and Equilibrium Selection in Repeated Games with Contracts1 Dilip Abreu and David Pearce2 December 6, 1We would like to thank Ennio Stacchetti for his help, and seminar participants at numerous universities for their by: Book: Mailath, G.

and L. Samuelson []: Repeated Games and Reputations: Long Run Relationships Problems on Repeated Games pdf doc 1. Long Run and Short-Run Players. Simultaneous Move Games: slides-pdf slides-doc Fudenberg, D., D.

Kreps and E. Maskin []: "Repeated Games with Long-run and Short-run Players," Review of Economic Studies. The profileσ∗is a Nash equilibrium if for all individuals i, when everyone else is behaving according to σ∗ −i, then i is also willing to behave as described by σ∗ i.

The profileσ∗is a subgame perfect equilibrium if for all histories of play, the behavior described (induced) by the profile is a Nash Size: 7MB. repeated games. Yet we find in Luce and Raiffa (, page ): “The relevant literature which dates back, even if we are generous; only tois already extensive.” Two basic themes emerged early: intertemporal incentives discourage opportunistic behavior, and actions can convey information.

Work originally focused on repeated zero sum File Size: KB. In game theory, a repeated game is an extensive form game that consists of a number of repetitions of some base game (called a stage game).The stage game is usually one of the well-studied 2-person ed games capture the idea that a player will have to take into account the impact of his or her current action on the future actions of other players; this .Reputation when Strategies are Imperfectly Observed," Review of Economic Studies, ‐ * Long Run Players: Schmidt, K.

[]: "Reputation and Equilibrium Characterization in Repeated Games of Conflicting Interests," mimeo.REPUTATION WITHOUT COMMITMENT IN FINITELY-REPEATED GAMES JONATHAN WEINSTEIN AND MUHAMET YILDIZ Abstract.

In the reputation literature, players have commitment types which represent the possibility that they do not have standard payo⁄s but instead are constrained to follow a particular plan.